![]() ![]() Add custom chapter support (including map, event and starting location editing)įEditor can be downloaded via FEUniverse directly from Hextator.Remedy more of FEditor's code marked with "XXX", "FIXME", "TODO" and similar comments.Integrate more external features into the main GUI.Port CG/battle background editors to FE 8 and FE 6 where applicable.Add feature for describing a memory map of the ROM based on what FEditor is "aware of" and have the result able to be saved to a text file.Fire Emblem 6: Binding Blade - Requires JP ROM or Pre-patched ROM with the Redux translation patch. Add battle background editor for at least FE 7 Fire Emblem 4: Genealogy of the Holy War - Requires JP ROM (headered or unheadered) or Pre-patched ROM with Project Naga translation patch.Add support for generating battle backgrounds, at least for FE 7, by extending the CG_Image model.The open mode randomizer starts off with the majority of map locations. ![]() Add palette editing support for character animations This is a list of all Legendary and Mythic heroes in Fire Emblem Heroes (FEH).Fix palette editing support for class animations.Add auto patch for the graphical fix for units that use both magic and melee weapons.Redo auto patches to be assemblable all at once.Make auto patches able to be selectively disabled by having the source for the ints returned by getPatches able to be loaded dynamically from text files with support for comments.Move FE 6 auto patches that are overwriting level up number graphics so that they are out of the way, preferably next to the AH patch. ![]()
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